Archive for July, 2006

PSPlant fact no. 9

Friday, July 28th, 2006

PSPlant will have a SOAP XML API available to plugin developers to integrate in their own plugins. Just imagine being able to download presets based on a search from within Dynamite or IFW!
Naturally the above is speculative

PSPlant fact no. 8

Thursday, July 27th, 2006

PSPlant will allow you to subscribe to a user’s presets OR a particular series of presets and download them automatically for you.
E.g. subscribe to DigiFreak’s explosion series of HyperVoxels presets and PSPlant will make sure you have the latest version ready to use in Lightwave3D. Cool huh?

PSPlant fact no. 7

Wednesday, July 26th, 2006

PSPlant is clever enough to know where to store your presets when downloaded so you can use them straight away.

PSPlant fact no. 6

Wednesday, July 26th, 2006

PSPlant will allow you to share your presets with fellow Lightwavers either individually or in batches. Cool huh?

Free Lightwave 9 reference card thanks to Gatz

Wednesday, July 26th, 2006

Gatz has updated his Lightwave reference card with all the new keyboard shortcuts for version 9.
Grab it from the Newtek forum post.

PSPlant fact no. 5

Tuesday, July 25th, 2006

PSPlant will use the same authentication mechanism as the main PresetCentral.com website.
This means your account on PresetCentral.com will also work on PSPlant. Its easy, one account, one password to remember!

PSPlant fact no. 4

Monday, July 24th, 2006

PSPlant will allow you to tag your presets before sharing them on PresetCentral.com.
You can tag them by entering some pre-defined text in the comments field or/and add an image tag to the thumbnail.
After all you want people to know who’s presets they are using!!

PSPlant fact no. 3

Sunday, July 23rd, 2006

PSPlant will allow you to pick a preset on PresetCentral and use it within Lightwave3D with a single click.

PSPlant fact no. 2

Saturday, July 22nd, 2006

PSPlant will allow you to modify your presets without Lightwave3D. You can change the name, description, comments and even the thumbnail, but more on that later.

PSPlant fact no. 1

Friday, July 21st, 2006

The tool talks the same language PresetCentral does.

Ed: “Can you be any more vague?!”
Ok, ok,… here’s some more. It talks directly to PresetCentral in its own language to do its magic. There happy now? I don’t want to give the game away numbnuts!
Ed: “Yes, thanks!”